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Painel "As mulheres na indústria dos videojogos"

In the past, the video game industry was a mostly male market, but today the conversation is different. The number of female gamers is increasingly approaching males and, as such, in this panel the stage belongs to women. Our guests, in addition to gamers, also work in the video game industry. We will have an animated conversation with Ana Costa, producer of digital content in the gaming area; Marta Casaca, host of Modo Playstation; and Vanessa Vieira Dias, who created the female community in "Videogame, Said She". Moderation will be in charge of Núrya Inocentes, resident commentator of Advnce Sic's Retrogamers program.

Painel "Música para Videojogos"

Just like graphics, mechanics and design, music in videogames has also evolved side by side with technology.

Simple chiptunes sounds from the consoles, and computers of the past, gave way to orchestrations that we hear in video games today. The new production and musical composition tools have given independent composers the opportunity to stand out and present their work.

To tell us about their journey and experiences with music in video games, we have 4 gamer composers: Nelson Milheiro, game designer and video game composer who has the game Xisto in his curriculum; Ricardo Vieira, a longtime composer who started composing on trackers and software on the Commodore Amiga; Beatriz Avelino is a singer, pianist and composer in musical projects, with a master's degree in Game Design and Playful Media and passionate about the arts. Moderating the panel is João Mateus, who produces content on the Retro Raider channel for several platforms and is a commentator on the Retrogamers program on Sic Advnce.

Painel "Concept Art de Videojogos com a Odd School"

Concept art is a visual representation, which tells a story or conveys a certain appearance. It is used in movies and video games to convey a vision and set the tone of a game or movie. To explain this concept to us and how to access this gateway to the world of video games, we have three luxury guests: Raimundo Pousada - concept artist and art director with extensive experience in the area; João Lemos - Illustrator and comic book artist and writer for Marvel, DC, among others, and João Freire - concept artist and illustrator, all linked to the ODD school.

Projecto Madalia

Madalia is the first true project of the metaverse, which unites the real and virtual worlds, throughout a history that spans thousands of years and that you can explore in your own way, on your devices or with your own feet. Madalia is unique, as her virtual world not only includes a digital copy of Madeira Island, but can also be explored remotely (via your computer or mobile device) or even visit the island through augmented reality, being able to explore not only the that the real island has to offer, but also what the virtual community has built on the island.

Painel "O que é o Retro Gaming?"

Retrogaming is the term used to describe the act of playing older games in contemporary times. Retrogaming can take three main forms: vintage retrogaming, retrogaming emulation and neo retrogaming. and the panel will be moderated by Marco Fresco from Mfgaming and presenter of the Retrogamers Program from SIC advance.

Painel "O que procura um gamer?" com Francisco Alves e Tiago Carvalho

Currently we have all different types of gamers, some are more console gamers others more PC gamers and there are still those crazy people who play everything, but what a gamer is really looking for, nothing better than having two guests who are inside the market, on the one hand Francisco Alves Country Manager of instant gaming and on the other a hardware specialist Tiago Carvalho responsible for the switch technology store in figueira da foz.

Tiago Carvalho

Francisco Alves
Painel "A Imprensa sobre videojogos em Portugal" com Nicole Concha (Moshbits e EPOPCULTURE News), Jorge Loureiro (Eurogamer), Gonçalo Taborda (IGN), Guilherme Teixeira (CA Noticias)

Video games would be nothing without the specialized press.

Moderated by Nicole Concha, along with the other guests, we will discover all the care behind the news and analysis written by some of the most important gaming media in Portugal.

Jorge Loureiro

Gonçalo Taborda

Guilherme Teixeira

Painel "Ser Apresentador de programas gaming em televisão" com Cristiana Reis (SIC) Gonçalo Morais (Playstation PT) e Nelson AC (Sic Advance)

Three guests with extensive experience in video games and presentations, come to share with the public the secrets behind a gaming program on television.

Cristiana Reis

Gonçalo Morais
Painel "A importância do ZX Spectrum no gaming do séc XXI" com João Diogo Ramos e André Leão

This session aims to discuss how the games that emerged in the golden age of the ZX Spectrum can still have repercussions in games today or in the more recent past.

André Leão

Painel "Sir Clive Sinclair - o homem por detrás do Spectrum" com João Diogo Ramos e André Leão

An approach to the various children in the life of Sir Clive Sinclair, the English inventor who gave us the Spectrum, but also electric tricycles, calculators or pocket televisions. Starting from the history of the museum in Cantanhede that honors him, the two guests will give an overview of his numerous works and share countless funny details. Naturally, the role of TIMEX Portugal in this whole revolution will be highlighted.

João Diogo Ramos
Painel "Saber-interactive" Com Paulo Gomes

Paulo J. Gomes is the current Studio Director and Games Director at SABER INTERACTIVE PORTO.

He was the founder and CEO of other video game companies such as Bigmoon Studios, GameInvest, CapitalGames/Infocapital.

He has over 20 years of experience in software and video games with over 25 video games published. At Comic Con you can get to know better some of their video games and an approach to what it's like to make a game in a triple A studio in Portugal.

Painel "Aprende a fazer jogos em Portugal" Com professor Ivan Barroso e alunos

Ivan Barroso, with a degree in Arts and Multimedia, has been working in the videogame industry since 2006.Professor of the Videogames course at Universidade Lusófona, Digital Games and Multimedia at IPLeiria and Animation and Videogames at ETIC, comes to Comic Con with some of his students to show that in Portugal there are already good formations in the area of ​​videogames.

Painel "A medicina no contexto dos gamers profissionais" com Dr Marcos Agostinho

The video game industry has grown and with it professional gamers are also starting to feel the need for another type of care. This is where we enter the field of medicine, where more and more gamers need nutrition, psychology and physical therapy care.

Dr Marcos Agostinho, trained and post-graduated in sports medicine with accreditation in Exercise Medicine and Football Medicine, comes to talk about medicine applied to video game players.

Painel "O Terror nos videojogos" com Ricardo Cesteiro

Ricardo Cesteiro is a specialist in horror games, co-founder of Camel 101 and with games like Those Who Remain and Syndrome in his portfolio. Come and discover the secrets of how to make a good horror game at Comic Con Portugal.

NINTENDO

Nintendo is present at #CCPT22! With its dynamic stage where no one will remain indifferent. Visitors who pass Nintendo Activation will have the opportunity to play Nintendo Switch Sports, Mario Kart 8 Deluxe and Mario Strikes: Battle League Football on the Nintendo Switch console, as well as receive official Nintendo goodies.

CONCURSO: HERÓIS DO COSPLAY MAKERS
CONTEST: COSPLAY MAKERS HEROES
Comic Con Portugal 2022 will have in its eighth edition two cosplay contests. One of them will be the contest: Heroes of Cosplay Makers.

The contest will take place on Sunday - December 11, 2022 (time to be announced), at Comic Con Portugal, Parque das Nações - Lisbon. This contest is aimed at all Cosplayers who love to create their own costumes. Cosplays made by the cosplayer themselves can go to the contest, as only the construction of the fact, materials and techniques used will be evaluated. Cosplay Makers Heroes”. Applications will be open from August 15th to November 13th, 2022. The Cosplay Makers Heroes Contest will be divided into the following categories:- Magic

International Cosplay Masters / Best in Show Award – 1st Place;‍
Logótipo MAGICLogótipo MAGIC Cosplay MASTERS

- Best Armor Award;
- Best Sewing Award;
- Characterization Award;

The categories and prizes awarded may be changed until the date of the event. The changes will be announced on our social networks,Comic Con Portugal.
- Group Award;

Characetrization Award:

- This category rewards the best make-up/body paint;- Solo or group participations will be eligible, with this Award being awarded only to one participant, regardless of whether he competes in Solo or in Group, provided that the contestant himself performed their characterization;
- This award is open to participants of all ages. Participants under 18 years of age must send, together with their registration, a declaration completed and signed by their parent, which is at the end of the regulation;-
All contest participants will be eligible for this prize, if they have been them to make their characterization.
Consult the entire Contest Regulation here.
CONCURSO: HERÓIS DO COSPLAY PERFORMANCES
CONTEST: COSPLAY PERFORMERS HEROES
Comic Con Portugal 2022 will have in its eighth edition two cosplay contests. One of them will be the contest: Heroes of Cosplay Performers.

The Contest will take place on December 10, 2022 (time to be announced), at Comic Con Portugal, Parque das Nações - Lisbon. This contest is aimed at all Cosplayers who love to embody their favorite characters on stage. Cosplays purchased or prepared by third parties can be entered in the contest, as only the participant's performance on stage will be evaluated. of Cosplay Performers”. Applications will be open from August 15th to November 13th, 2022.The Cosplay Makers Heroes Contest will be divided into the following categories: (2 people).The following prizes will be awarded:
● 1st Prize (can be Solo or Group);
● 2nd Prize (can be Solo or Group);

The categories and prizes awarded may be changed until the date of the event. Changes will be announced on our social media, Comic Con Portugal.

Awards

The 1st place winner(s) will receive a 4-night trip and stay (3-star hotel) for two to Comic Con San Diego 2023, which is offered by Wook.
Logótipo WOOK
The remaining prizes will be announced as soon as possible on Comic Con Portugal's social networks.

Consult the entire Contest Regulations here.
Painel "As mulheres na indústria dos videojogos"

In the past, the video game industry was a mostly male market, but today the conversation is different. The number of female gamers is increasingly approaching males and, as such, in this panel the stage belongs to women. Our guests, in addition to gamers, also work in the video game industry. We will have an animated conversation with Ana Costa, producer of digital content in the gaming area; Marta Casaca, host of Modo Playstation; and Vanessa Vieira Dias, who created the female community in "Videogame, Said She". Moderation will be in charge of Núrya Inocentes, resident commentator of Advnce Sic's Retrogamers program.

Painel "Música para Videojogos"

Just like graphics, mechanics and design, music in videogames has also evolved side by side with technology.

Simple chiptunes sounds from the consoles, and computers of the past, gave way to orchestrations that we hear in video games today. The new production and musical composition tools have given independent composers the opportunity to stand out and present their work.

To tell us about their journey and experiences with music in video games, we have 4 gamer composers: Nelson Milheiro, game designer and video game composer who has the game Xisto in his curriculum; Ricardo Vieira, a longtime composer who started composing on trackers and software on the Commodore Amiga; Beatriz Avelino is a singer, pianist and composer in musical projects, with a master's degree in Game Design and Playful Media and passionate about the arts. Moderating the panel is João Mateus, who produces content on the Retro Raider channel for several platforms and is a commentator on the Retrogamers program on Sic Advnce.

Painel "Concept Art de Videojogos com a Odd School"

Concept art is a visual representation, which tells a story or conveys a certain appearance. It is used in movies and video games to convey a vision and set the tone of a game or movie. To explain this concept to us and how to access this gateway to the world of video games, we have three luxury guests: Raimundo Pousada - concept artist and art director with extensive experience in the area; João Lemos - Illustrator and comic book artist and writer for Marvel, DC, among others, and João Freire - concept artist and illustrator, all linked to the ODD school.

Projecto Madalia

Madalia is the first true project of the metaverse, which unites the real and virtual worlds, throughout a history that spans thousands of years and that you can explore in your own way, on your devices or with your own feet. Madalia is unique, as her virtual world not only includes a digital copy of Madeira Island, but can also be explored remotely (via your computer or mobile device) or even visit the island through augmented reality, being able to explore not only the that the real island has to offer, but also what the virtual community has built on the island.

Painel "O que é o Retro Gaming?"

Retrogaming is the term used to describe the act of playing older games in contemporary times. Retrogaming can take three main forms: vintage retrogaming, retrogaming emulation and neo retrogaming. and the panel will be moderated by Marco Fresco from Mfgaming and presenter of the Retrogamers Program from SIC advance.

Painel "O que procura um gamer?" com Francisco Alves e Tiago Carvalho

Currently we have all different types of gamers, some are more console gamers others more PC gamers and there are still those crazy people who play everything, but what a gamer is really looking for, nothing better than having two guests who are inside the market, on the one hand Francisco Alves Country Manager of instant gaming and on the other a hardware specialist Tiago Carvalho responsible for the switch technology store in figueira da foz.

Tiago Carvalho

Francisco Alves
Painel "A Imprensa sobre videojogos em Portugal" com Nicole Concha (Moshbits e EPOPCULTURE News), Jorge Loureiro (Eurogamer), Gonçalo Taborda (IGN), Guilherme Teixeira (CA Noticias)

Video games would be nothing without the specialized press.

Moderated by Nicole Concha, along with the other guests, we will discover all the care behind the news and analysis written by some of the most important gaming media in Portugal.

Jorge Loureiro

Gonçalo Taborda

Guilherme Teixeira

Painel "Ser Apresentador de programas gaming em televisão" com Cristiana Reis (SIC) Gonçalo Morais (Playstation PT) e Nelson AC (Sic Advance)

Three guests with extensive experience in video games and presentations, come to share with the public the secrets behind a gaming program on television.

Cristiana Reis

Gonçalo Morais
Painel "A importância do ZX Spectrum no gaming do séc XXI" com João Diogo Ramos e André Leão

This session aims to discuss how the games that emerged in the golden age of the ZX Spectrum can still have repercussions in games today or in the more recent past.

André Leão

Painel "Sir Clive Sinclair - o homem por detrás do Spectrum" com João Diogo Ramos e André Leão

An approach to the various children in the life of Sir Clive Sinclair, the English inventor who gave us the Spectrum, but also electric tricycles, calculators or pocket televisions. Starting from the history of the museum in Cantanhede that honors him, the two guests will give an overview of his numerous works and share countless funny details. Naturally, the role of TIMEX Portugal in this whole revolution will be highlighted.

João Diogo Ramos
Painel "Saber-interactive" Com Paulo Gomes

Paulo J. Gomes is the current Studio Director and Games Director at SABER INTERACTIVE PORTO.

He was the founder and CEO of other video game companies such as Bigmoon Studios, GameInvest, CapitalGames/Infocapital.

He has over 20 years of experience in software and video games with over 25 video games published. At Comic Con you can get to know better some of their video games and an approach to what it's like to make a game in a triple A studio in Portugal.

Painel "Aprende a fazer jogos em Portugal" Com professor Ivan Barroso e alunos

Ivan Barroso, with a degree in Arts and Multimedia, has been working in the videogame industry since 2006.Professor of the Videogames course at Universidade Lusófona, Digital Games and Multimedia at IPLeiria and Animation and Videogames at ETIC, comes to Comic Con with some of his students to show that in Portugal there are already good formations in the area of ​​videogames.

Painel "A medicina no contexto dos gamers profissionais" com Dr Marcos Agostinho

The video game industry has grown and with it professional gamers are also starting to feel the need for another type of care. This is where we enter the field of medicine, where more and more gamers need nutrition, psychology and physical therapy care.

Dr Marcos Agostinho, trained and post-graduated in sports medicine with accreditation in Exercise Medicine and Football Medicine, comes to talk about medicine applied to video game players.

Painel "O Terror nos videojogos" com Ricardo Cesteiro

Ricardo Cesteiro is a specialist in horror games, co-founder of Camel 101 and with games like Those Who Remain and Syndrome in his portfolio. Come and discover the secrets of how to make a good horror game at Comic Con Portugal.

NINTENDO

Nintendo is present at #CCPT22! With its dynamic stage where no one will remain indifferent. Visitors who pass Nintendo Activation will have the opportunity to play Nintendo Switch Sports, Mario Kart 8 Deluxe and Mario Strikes: Battle League Football on the Nintendo Switch console, as well as receive official Nintendo goodies.

Painel "As mulheres na indústria dos videojogos"

In the past, the video game industry was a mostly male market, but today the conversation is different. The number of female gamers is increasingly approaching males and, as such, in this panel the stage belongs to women. Our guests, in addition to gamers, also work in the video game industry. We will have an animated conversation with Ana Costa, producer of digital content in the gaming area; Marta Casaca, host of Modo Playstation; and Vanessa Vieira Dias, who created the female community in "Videogame, Said She". Moderation will be in charge of Núrya Inocentes, resident commentator of Advnce Sic's Retrogamers program.

Painel "Música para Videojogos"

Just like graphics, mechanics and design, music in videogames has also evolved side by side with technology.

Simple chiptunes sounds from the consoles, and computers of the past, gave way to orchestrations that we hear in video games today. The new production and musical composition tools have given independent composers the opportunity to stand out and present their work.

To tell us about their journey and experiences with music in video games, we have 4 gamer composers: Nelson Milheiro, game designer and video game composer who has the game Xisto in his curriculum; Ricardo Vieira, a longtime composer who started composing on trackers and software on the Commodore Amiga; Beatriz Avelino is a singer, pianist and composer in musical projects, with a master's degree in Game Design and Playful Media and passionate about the arts. Moderating the panel is João Mateus, who produces content on the Retro Raider channel for several platforms and is a commentator on the Retrogamers program on Sic Advnce.

Painel "Concept Art de Videojogos com a Odd School"

Concept art is a visual representation, which tells a story or conveys a certain appearance. It is used in movies and video games to convey a vision and set the tone of a game or movie. To explain this concept to us and how to access this gateway to the world of video games, we have three luxury guests: Raimundo Pousada - concept artist and art director with extensive experience in the area; João Lemos - Illustrator and comic book artist and writer for Marvel, DC, among others, and João Freire - concept artist and illustrator, all linked to the ODD school.

Projecto Madalia

Madalia is the first true project of the metaverse, which unites the real and virtual worlds, throughout a history that spans thousands of years and that you can explore in your own way, on your devices or with your own feet. Madalia is unique, as her virtual world not only includes a digital copy of Madeira Island, but can also be explored remotely (via your computer or mobile device) or even visit the island through augmented reality, being able to explore not only the that the real island has to offer, but also what the virtual community has built on the island.

Painel "O que é o Retro Gaming?"

Retrogaming is the term used to describe the act of playing older games in contemporary times. Retrogaming can take three main forms: vintage retrogaming, retrogaming emulation and neo retrogaming. and the panel will be moderated by Marco Fresco from Mfgaming and presenter of the Retrogamers Program from SIC advance.

Painel "O que procura um gamer?" com Francisco Alves e Tiago Carvalho

Currently we have all different types of gamers, some are more console gamers others more PC gamers and there are still those crazy people who play everything, but what a gamer is really looking for, nothing better than having two guests who are inside the market, on the one hand Francisco Alves Country Manager of instant gaming and on the other a hardware specialist Tiago Carvalho responsible for the switch technology store in figueira da foz.

Tiago Carvalho

Francisco Alves
Painel "A Imprensa sobre videojogos em Portugal" com Nicole Concha (Moshbits e EPOPCULTURE News), Jorge Loureiro (Eurogamer), Gonçalo Taborda (IGN), Guilherme Teixeira (CA Noticias)

Video games would be nothing without the specialized press.

Moderated by Nicole Concha, along with the other guests, we will discover all the care behind the news and analysis written by some of the most important gaming media in Portugal.

Jorge Loureiro

Gonçalo Taborda

Guilherme Teixeira

Painel "Ser Apresentador de programas gaming em televisão" com Cristiana Reis (SIC) Gonçalo Morais (Playstation PT) e Nelson AC (Sic Advance)

Three guests with extensive experience in video games and presentations, come to share with the public the secrets behind a gaming program on television.

Cristiana Reis

Gonçalo Morais
Painel "A importância do ZX Spectrum no gaming do séc XXI" com João Diogo Ramos e André Leão

This session aims to discuss how the games that emerged in the golden age of the ZX Spectrum can still have repercussions in games today or in the more recent past.

André Leão

Painel "Sir Clive Sinclair - o homem por detrás do Spectrum" com João Diogo Ramos e André Leão

An approach to the various children in the life of Sir Clive Sinclair, the English inventor who gave us the Spectrum, but also electric tricycles, calculators or pocket televisions. Starting from the history of the museum in Cantanhede that honors him, the two guests will give an overview of his numerous works and share countless funny details. Naturally, the role of TIMEX Portugal in this whole revolution will be highlighted.

João Diogo Ramos
Painel "Saber-interactive" Com Paulo Gomes

Paulo J. Gomes is the current Studio Director and Games Director at SABER INTERACTIVE PORTO.

He was the founder and CEO of other video game companies such as Bigmoon Studios, GameInvest, CapitalGames/Infocapital.

He has over 20 years of experience in software and video games with over 25 video games published. At Comic Con you can get to know better some of their video games and an approach to what it's like to make a game in a triple A studio in Portugal.

Painel "Aprende a fazer jogos em Portugal" Com professor Ivan Barroso e alunos

Ivan Barroso, with a degree in Arts and Multimedia, has been working in the videogame industry since 2006.Professor of the Videogames course at Universidade Lusófona, Digital Games and Multimedia at IPLeiria and Animation and Videogames at ETIC, comes to Comic Con with some of his students to show that in Portugal there are already good formations in the area of ​​videogames.

Painel "A medicina no contexto dos gamers profissionais" com Dr Marcos Agostinho

The video game industry has grown and with it professional gamers are also starting to feel the need for another type of care. This is where we enter the field of medicine, where more and more gamers need nutrition, psychology and physical therapy care.

Dr Marcos Agostinho, trained and post-graduated in sports medicine with accreditation in Exercise Medicine and Football Medicine, comes to talk about medicine applied to video game players.

Painel "O Terror nos videojogos" com Ricardo Cesteiro

Ricardo Cesteiro is a specialist in horror games, co-founder of Camel 101 and with games like Those Who Remain and Syndrome in his portfolio. Come and discover the secrets of how to make a good horror game at Comic Con Portugal.

NINTENDO

Nintendo is present at #CCPT22! With its dynamic stage where no one will remain indifferent. Visitors who pass Nintendo Activation will have the opportunity to play Nintendo Switch Sports, Mario Kart 8 Deluxe and Mario Strikes: Battle League Football on the Nintendo Switch console, as well as receive official Nintendo goodies.

Painel "As mulheres na indústria dos videojogos"

In the past, the video game industry was a mostly male market, but today the conversation is different. The number of female gamers is increasingly approaching males and, as such, in this panel the stage belongs to women. Our guests, in addition to gamers, also work in the video game industry. We will have an animated conversation with Ana Costa, producer of digital content in the gaming area; Marta Casaca, host of Modo Playstation; and Vanessa Vieira Dias, who created the female community in "Videogame, Said She". Moderation will be in charge of Núrya Inocentes, resident commentator of Advnce Sic's Retrogamers program.

Painel "Música para Videojogos"

Just like graphics, mechanics and design, music in videogames has also evolved side by side with technology.

Simple chiptunes sounds from the consoles, and computers of the past, gave way to orchestrations that we hear in video games today. The new production and musical composition tools have given independent composers the opportunity to stand out and present their work.

To tell us about their journey and experiences with music in video games, we have 4 gamer composers: Nelson Milheiro, game designer and video game composer who has the game Xisto in his curriculum; Ricardo Vieira, a longtime composer who started composing on trackers and software on the Commodore Amiga; Beatriz Avelino is a singer, pianist and composer in musical projects, with a master's degree in Game Design and Playful Media and passionate about the arts. Moderating the panel is João Mateus, who produces content on the Retro Raider channel for several platforms and is a commentator on the Retrogamers program on Sic Advnce.

Painel "Concept Art de Videojogos com a Odd School"

Concept art is a visual representation, which tells a story or conveys a certain appearance. It is used in movies and video games to convey a vision and set the tone of a game or movie. To explain this concept to us and how to access this gateway to the world of video games, we have three luxury guests: Raimundo Pousada - concept artist and art director with extensive experience in the area; João Lemos - Illustrator and comic book artist and writer for Marvel, DC, among others, and João Freire - concept artist and illustrator, all linked to the ODD school.

Projecto Madalia

Madalia is the first true project of the metaverse, which unites the real and virtual worlds, throughout a history that spans thousands of years and that you can explore in your own way, on your devices or with your own feet. Madalia is unique, as her virtual world not only includes a digital copy of Madeira Island, but can also be explored remotely (via your computer or mobile device) or even visit the island through augmented reality, being able to explore not only the that the real island has to offer, but also what the virtual community has built on the island.

Painel "O que é o Retro Gaming?"

Retrogaming is the term used to describe the act of playing older games in contemporary times. Retrogaming can take three main forms: vintage retrogaming, retrogaming emulation and neo retrogaming. and the panel will be moderated by Marco Fresco from Mfgaming and presenter of the Retrogamers Program from SIC advance.

Painel "O que procura um gamer?" com Francisco Alves e Tiago Carvalho

Currently we have all different types of gamers, some are more console gamers others more PC gamers and there are still those crazy people who play everything, but what a gamer is really looking for, nothing better than having two guests who are inside the market, on the one hand Francisco Alves Country Manager of instant gaming and on the other a hardware specialist Tiago Carvalho responsible for the switch technology store in figueira da foz.

Tiago Carvalho

Francisco Alves
Painel "A Imprensa sobre videojogos em Portugal" com Nicole Concha (Moshbits e EPOPCULTURE News), Jorge Loureiro (Eurogamer), Gonçalo Taborda (IGN), Guilherme Teixeira (CA Noticias)

Video games would be nothing without the specialized press.

Moderated by Nicole Concha, along with the other guests, we will discover all the care behind the news and analysis written by some of the most important gaming media in Portugal.

Jorge Loureiro

Gonçalo Taborda

Guilherme Teixeira

Painel "Ser Apresentador de programas gaming em televisão" com Cristiana Reis (SIC) Gonçalo Morais (Playstation PT) e Nelson AC (Sic Advance)

Three guests with extensive experience in video games and presentations, come to share with the public the secrets behind a gaming program on television.

Cristiana Reis

Gonçalo Morais
Painel "A importância do ZX Spectrum no gaming do séc XXI" com João Diogo Ramos e André Leão

This session aims to discuss how the games that emerged in the golden age of the ZX Spectrum can still have repercussions in games today or in the more recent past.

André Leão

Painel "Sir Clive Sinclair - o homem por detrás do Spectrum" com João Diogo Ramos e André Leão

An approach to the various children in the life of Sir Clive Sinclair, the English inventor who gave us the Spectrum, but also electric tricycles, calculators or pocket televisions. Starting from the history of the museum in Cantanhede that honors him, the two guests will give an overview of his numerous works and share countless funny details. Naturally, the role of TIMEX Portugal in this whole revolution will be highlighted.

João Diogo Ramos
Painel "Saber-interactive" Com Paulo Gomes

Paulo J. Gomes is the current Studio Director and Games Director at SABER INTERACTIVE PORTO.

He was the founder and CEO of other video game companies such as Bigmoon Studios, GameInvest, CapitalGames/Infocapital.

He has over 20 years of experience in software and video games with over 25 video games published. At Comic Con you can get to know better some of their video games and an approach to what it's like to make a game in a triple A studio in Portugal.

Painel "Aprende a fazer jogos em Portugal" Com professor Ivan Barroso e alunos

Ivan Barroso, with a degree in Arts and Multimedia, has been working in the videogame industry since 2006.Professor of the Videogames course at Universidade Lusófona, Digital Games and Multimedia at IPLeiria and Animation and Videogames at ETIC, comes to Comic Con with some of his students to show that in Portugal there are already good formations in the area of ​​videogames.

Painel "A medicina no contexto dos gamers profissionais" com Dr Marcos Agostinho

The video game industry has grown and with it professional gamers are also starting to feel the need for another type of care. This is where we enter the field of medicine, where more and more gamers need nutrition, psychology and physical therapy care.

Dr Marcos Agostinho, trained and post-graduated in sports medicine with accreditation in Exercise Medicine and Football Medicine, comes to talk about medicine applied to video game players.

Painel "O Terror nos videojogos" com Ricardo Cesteiro

Ricardo Cesteiro is a specialist in horror games, co-founder of Camel 101 and with games like Those Who Remain and Syndrome in his portfolio. Come and discover the secrets of how to make a good horror game at Comic Con Portugal.

NINTENDO

Nintendo is present at #CCPT22! With its dynamic stage where no one will remain indifferent. Visitors who pass Nintendo Activation will have the opportunity to play Nintendo Switch Sports, Mario Kart 8 Deluxe and Mario Strikes: Battle League Football on the Nintendo Switch console, as well as receive official Nintendo goodies.

Painel "As mulheres na indústria dos videojogos"

In the past, the video game industry was a mostly male market, but today the conversation is different. The number of female gamers is increasingly approaching males and, as such, in this panel the stage belongs to women. Our guests, in addition to gamers, also work in the video game industry. We will have an animated conversation with Ana Costa, producer of digital content in the gaming area; Marta Casaca, host of Modo Playstation; and Vanessa Vieira Dias, who created the female community in "Videogame, Said She". Moderation will be in charge of Núrya Inocentes, resident commentator of Advnce Sic's Retrogamers program.

Painel "Música para Videojogos"

Just like graphics, mechanics and design, music in videogames has also evolved side by side with technology.

Simple chiptunes sounds from the consoles, and computers of the past, gave way to orchestrations that we hear in video games today. The new production and musical composition tools have given independent composers the opportunity to stand out and present their work.

To tell us about their journey and experiences with music in video games, we have 4 gamer composers: Nelson Milheiro, game designer and video game composer who has the game Xisto in his curriculum; Ricardo Vieira, a longtime composer who started composing on trackers and software on the Commodore Amiga; Beatriz Avelino is a singer, pianist and composer in musical projects, with a master's degree in Game Design and Playful Media and passionate about the arts. Moderating the panel is João Mateus, who produces content on the Retro Raider channel for several platforms and is a commentator on the Retrogamers program on Sic Advnce.

Painel "Concept Art de Videojogos com a Odd School"

Concept art is a visual representation, which tells a story or conveys a certain appearance. It is used in movies and video games to convey a vision and set the tone of a game or movie. To explain this concept to us and how to access this gateway to the world of video games, we have three luxury guests: Raimundo Pousada - concept artist and art director with extensive experience in the area; João Lemos - Illustrator and comic book artist and writer for Marvel, DC, among others, and João Freire - concept artist and illustrator, all linked to the ODD school.

Projecto Madalia

Madalia is the first true project of the metaverse, which unites the real and virtual worlds, throughout a history that spans thousands of years and that you can explore in your own way, on your devices or with your own feet. Madalia is unique, as her virtual world not only includes a digital copy of Madeira Island, but can also be explored remotely (via your computer or mobile device) or even visit the island through augmented reality, being able to explore not only the that the real island has to offer, but also what the virtual community has built on the island.

Painel "O que é o Retro Gaming?"

Retrogaming is the term used to describe the act of playing older games in contemporary times. Retrogaming can take three main forms: vintage retrogaming, retrogaming emulation and neo retrogaming. and the panel will be moderated by Marco Fresco from Mfgaming and presenter of the Retrogamers Program from SIC advance.

Painel "O que procura um gamer?" com Francisco Alves e Tiago Carvalho

Currently we have all different types of gamers, some are more console gamers others more PC gamers and there are still those crazy people who play everything, but what a gamer is really looking for, nothing better than having two guests who are inside the market, on the one hand Francisco Alves Country Manager of instant gaming and on the other a hardware specialist Tiago Carvalho responsible for the switch technology store in figueira da foz.

Tiago Carvalho

Francisco Alves
Painel "A Imprensa sobre videojogos em Portugal" com Nicole Concha (Moshbits e EPOPCULTURE News), Jorge Loureiro (Eurogamer), Gonçalo Taborda (IGN), Guilherme Teixeira (CA Noticias)

Video games would be nothing without the specialized press.

Moderated by Nicole Concha, along with the other guests, we will discover all the care behind the news and analysis written by some of the most important gaming media in Portugal.

Jorge Loureiro

Gonçalo Taborda

Guilherme Teixeira

Painel "Ser Apresentador de programas gaming em televisão" com Cristiana Reis (SIC) Gonçalo Morais (Playstation PT) e Nelson AC (Sic Advance)

Three guests with extensive experience in video games and presentations, come to share with the public the secrets behind a gaming program on television.

Cristiana Reis

Gonçalo Morais
Painel "A importância do ZX Spectrum no gaming do séc XXI" com João Diogo Ramos e André Leão

This session aims to discuss how the games that emerged in the golden age of the ZX Spectrum can still have repercussions in games today or in the more recent past.

André Leão

Painel "Sir Clive Sinclair - o homem por detrás do Spectrum" com João Diogo Ramos e André Leão

An approach to the various children in the life of Sir Clive Sinclair, the English inventor who gave us the Spectrum, but also electric tricycles, calculators or pocket televisions. Starting from the history of the museum in Cantanhede that honors him, the two guests will give an overview of his numerous works and share countless funny details. Naturally, the role of TIMEX Portugal in this whole revolution will be highlighted.

João Diogo Ramos
Painel "Saber-interactive" Com Paulo Gomes

Paulo J. Gomes is the current Studio Director and Games Director at SABER INTERACTIVE PORTO.

He was the founder and CEO of other video game companies such as Bigmoon Studios, GameInvest, CapitalGames/Infocapital.

He has over 20 years of experience in software and video games with over 25 video games published. At Comic Con you can get to know better some of their video games and an approach to what it's like to make a game in a triple A studio in Portugal.

Painel "Aprende a fazer jogos em Portugal" Com professor Ivan Barroso e alunos

Ivan Barroso, with a degree in Arts and Multimedia, has been working in the videogame industry since 2006.Professor of the Videogames course at Universidade Lusófona, Digital Games and Multimedia at IPLeiria and Animation and Videogames at ETIC, comes to Comic Con with some of his students to show that in Portugal there are already good formations in the area of ​​videogames.

Painel "A medicina no contexto dos gamers profissionais" com Dr Marcos Agostinho

The video game industry has grown and with it professional gamers are also starting to feel the need for another type of care. This is where we enter the field of medicine, where more and more gamers need nutrition, psychology and physical therapy care.

Dr Marcos Agostinho, trained and post-graduated in sports medicine with accreditation in Exercise Medicine and Football Medicine, comes to talk about medicine applied to video game players.

Painel "O Terror nos videojogos" com Ricardo Cesteiro

Ricardo Cesteiro is a specialist in horror games, co-founder of Camel 101 and with games like Those Who Remain and Syndrome in his portfolio. Come and discover the secrets of how to make a good horror game at Comic Con Portugal.

NINTENDO

Nintendo is present at #CCPT22! With its dynamic stage where no one will remain indifferent. Visitors who pass Nintendo Activation will have the opportunity to play Nintendo Switch Sports, Mario Kart 8 Deluxe and Mario Strikes: Battle League Football on the Nintendo Switch console, as well as receive official Nintendo goodies.

Painel "As mulheres na indústria dos videojogos"

In the past, the video game industry was a mostly male market, but today the conversation is different. The number of female gamers is increasingly approaching males and, as such, in this panel the stage belongs to women. Our guests, in addition to gamers, also work in the video game industry. We will have an animated conversation with Ana Costa, producer of digital content in the gaming area; Marta Casaca, host of Modo Playstation; and Vanessa Vieira Dias, who created the female community in "Videogame, Said She". Moderation will be in charge of Núrya Inocentes, resident commentator of Advnce Sic's Retrogamers program.

Painel "Música para Videojogos"

Just like graphics, mechanics and design, music in videogames has also evolved side by side with technology.

Simple chiptunes sounds from the consoles, and computers of the past, gave way to orchestrations that we hear in video games today. The new production and musical composition tools have given independent composers the opportunity to stand out and present their work.

To tell us about their journey and experiences with music in video games, we have 4 gamer composers: Nelson Milheiro, game designer and video game composer who has the game Xisto in his curriculum; Ricardo Vieira, a longtime composer who started composing on trackers and software on the Commodore Amiga; Beatriz Avelino is a singer, pianist and composer in musical projects, with a master's degree in Game Design and Playful Media and passionate about the arts. Moderating the panel is João Mateus, who produces content on the Retro Raider channel for several platforms and is a commentator on the Retrogamers program on Sic Advnce.

Painel "Concept Art de Videojogos com a Odd School"

Concept art is a visual representation, which tells a story or conveys a certain appearance. It is used in movies and video games to convey a vision and set the tone of a game or movie. To explain this concept to us and how to access this gateway to the world of video games, we have three luxury guests: Raimundo Pousada - concept artist and art director with extensive experience in the area; João Lemos - Illustrator and comic book artist and writer for Marvel, DC, among others, and João Freire - concept artist and illustrator, all linked to the ODD school.

Projecto Madalia

Madalia is the first true project of the metaverse, which unites the real and virtual worlds, throughout a history that spans thousands of years and that you can explore in your own way, on your devices or with your own feet. Madalia is unique, as her virtual world not only includes a digital copy of Madeira Island, but can also be explored remotely (via your computer or mobile device) or even visit the island through augmented reality, being able to explore not only the that the real island has to offer, but also what the virtual community has built on the island.

Painel "O que é o Retro Gaming?"

Retrogaming is the term used to describe the act of playing older games in contemporary times. Retrogaming can take three main forms: vintage retrogaming, retrogaming emulation and neo retrogaming. and the panel will be moderated by Marco Fresco from Mfgaming and presenter of the Retrogamers Program from SIC advance.

Painel "O que procura um gamer?" com Francisco Alves e Tiago Carvalho

Currently we have all different types of gamers, some are more console gamers others more PC gamers and there are still those crazy people who play everything, but what a gamer is really looking for, nothing better than having two guests who are inside the market, on the one hand Francisco Alves Country Manager of instant gaming and on the other a hardware specialist Tiago Carvalho responsible for the switch technology store in figueira da foz.

Tiago Carvalho

Francisco Alves
Painel "A Imprensa sobre videojogos em Portugal" com Nicole Concha (Moshbits e EPOPCULTURE News), Jorge Loureiro (Eurogamer), Gonçalo Taborda (IGN), Guilherme Teixeira (CA Noticias)

Video games would be nothing without the specialized press.

Moderated by Nicole Concha, along with the other guests, we will discover all the care behind the news and analysis written by some of the most important gaming media in Portugal.

Jorge Loureiro

Gonçalo Taborda

Guilherme Teixeira

Painel "Ser Apresentador de programas gaming em televisão" com Cristiana Reis (SIC) Gonçalo Morais (Playstation PT) e Nelson AC (Sic Advance)

Three guests with extensive experience in video games and presentations, come to share with the public the secrets behind a gaming program on television.

Cristiana Reis

Gonçalo Morais
Painel "A importância do ZX Spectrum no gaming do séc XXI" com João Diogo Ramos e André Leão

This session aims to discuss how the games that emerged in the golden age of the ZX Spectrum can still have repercussions in games today or in the more recent past.

André Leão

Painel "Sir Clive Sinclair - o homem por detrás do Spectrum" com João Diogo Ramos e André Leão

An approach to the various children in the life of Sir Clive Sinclair, the English inventor who gave us the Spectrum, but also electric tricycles, calculators or pocket televisions. Starting from the history of the museum in Cantanhede that honors him, the two guests will give an overview of his numerous works and share countless funny details. Naturally, the role of TIMEX Portugal in this whole revolution will be highlighted.

João Diogo Ramos
Painel "Saber-interactive" Com Paulo Gomes

Paulo J. Gomes is the current Studio Director and Games Director at SABER INTERACTIVE PORTO.

He was the founder and CEO of other video game companies such as Bigmoon Studios, GameInvest, CapitalGames/Infocapital.

He has over 20 years of experience in software and video games with over 25 video games published. At Comic Con you can get to know better some of their video games and an approach to what it's like to make a game in a triple A studio in Portugal.

Painel "Aprende a fazer jogos em Portugal" Com professor Ivan Barroso e alunos

Ivan Barroso, with a degree in Arts and Multimedia, has been working in the videogame industry since 2006.Professor of the Videogames course at Universidade Lusófona, Digital Games and Multimedia at IPLeiria and Animation and Videogames at ETIC, comes to Comic Con with some of his students to show that in Portugal there are already good formations in the area of ​​videogames.

Painel "A medicina no contexto dos gamers profissionais" com Dr Marcos Agostinho

The video game industry has grown and with it professional gamers are also starting to feel the need for another type of care. This is where we enter the field of medicine, where more and more gamers need nutrition, psychology and physical therapy care.

Dr Marcos Agostinho, trained and post-graduated in sports medicine with accreditation in Exercise Medicine and Football Medicine, comes to talk about medicine applied to video game players.

Painel "O Terror nos videojogos" com Ricardo Cesteiro

Ricardo Cesteiro is a specialist in horror games, co-founder of Camel 101 and with games like Those Who Remain and Syndrome in his portfolio. Come and discover the secrets of how to make a good horror game at Comic Con Portugal.

NINTENDO

Nintendo is present at #CCPT22! With its dynamic stage where no one will remain indifferent. Visitors who pass Nintendo Activation will have the opportunity to play Nintendo Switch Sports, Mario Kart 8 Deluxe and Mario Strikes: Battle League Football on the Nintendo Switch console, as well as receive official Nintendo goodies.

Artists

Painel "As mulheres na indústria dos videojogos"

In the past, the video game industry was a mostly male market, but today the conversation is different. The number of female gamers is increasingly approaching males and, as such, in this panel the stage belongs to women. Our guests, in addition to gamers, also work in the video game industry. We will have an animated conversation with Ana Costa, producer of digital content in the gaming area; Marta Casaca, host of Modo Playstation; and Vanessa Vieira Dias, who created the female community in "Videogame, Said She". Moderation will be in charge of Núrya Inocentes, resident commentator of Advnce Sic's Retrogamers program.

Painel "Música para Videojogos"

Just like graphics, mechanics and design, music in videogames has also evolved side by side with technology.

Simple chiptunes sounds from the consoles, and computers of the past, gave way to orchestrations that we hear in video games today. The new production and musical composition tools have given independent composers the opportunity to stand out and present their work.

To tell us about their journey and experiences with music in video games, we have 4 gamer composers: Nelson Milheiro, game designer and video game composer who has the game Xisto in his curriculum; Ricardo Vieira, a longtime composer who started composing on trackers and software on the Commodore Amiga; Beatriz Avelino is a singer, pianist and composer in musical projects, with a master's degree in Game Design and Playful Media and passionate about the arts. Moderating the panel is João Mateus, who produces content on the Retro Raider channel for several platforms and is a commentator on the Retrogamers program on Sic Advnce.

Painel "Concept Art de Videojogos com a Odd School"

Concept art is a visual representation, which tells a story or conveys a certain appearance. It is used in movies and video games to convey a vision and set the tone of a game or movie. To explain this concept to us and how to access this gateway to the world of video games, we have three luxury guests: Raimundo Pousada - concept artist and art director with extensive experience in the area; João Lemos - Illustrator and comic book artist and writer for Marvel, DC, among others, and João Freire - concept artist and illustrator, all linked to the ODD school.

Projecto Madalia

Madalia is the first true project of the metaverse, which unites the real and virtual worlds, throughout a history that spans thousands of years and that you can explore in your own way, on your devices or with your own feet. Madalia is unique, as her virtual world not only includes a digital copy of Madeira Island, but can also be explored remotely (via your computer or mobile device) or even visit the island through augmented reality, being able to explore not only the that the real island has to offer, but also what the virtual community has built on the island.

Painel "O que é o Retro Gaming?"

Retrogaming is the term used to describe the act of playing older games in contemporary times. Retrogaming can take three main forms: vintage retrogaming, retrogaming emulation and neo retrogaming. and the panel will be moderated by Marco Fresco from Mfgaming and presenter of the Retrogamers Program from SIC advance.

Painel "O que procura um gamer?" com Francisco Alves e Tiago Carvalho

Currently we have all different types of gamers, some are more console gamers others more PC gamers and there are still those crazy people who play everything, but what a gamer is really looking for, nothing better than having two guests who are inside the market, on the one hand Francisco Alves Country Manager of instant gaming and on the other a hardware specialist Tiago Carvalho responsible for the switch technology store in figueira da foz.

Tiago Carvalho

Francisco Alves
Painel "A Imprensa sobre videojogos em Portugal" com Nicole Concha (Moshbits e EPOPCULTURE News), Jorge Loureiro (Eurogamer), Gonçalo Taborda (IGN), Guilherme Teixeira (CA Noticias)

Video games would be nothing without the specialized press.

Moderated by Nicole Concha, along with the other guests, we will discover all the care behind the news and analysis written by some of the most important gaming media in Portugal.

Jorge Loureiro

Gonçalo Taborda

Guilherme Teixeira

Painel "Ser Apresentador de programas gaming em televisão" com Cristiana Reis (SIC) Gonçalo Morais (Playstation PT) e Nelson AC (Sic Advance)

Three guests with extensive experience in video games and presentations, come to share with the public the secrets behind a gaming program on television.

Cristiana Reis

Gonçalo Morais
Painel "A importância do ZX Spectrum no gaming do séc XXI" com João Diogo Ramos e André Leão

This session aims to discuss how the games that emerged in the golden age of the ZX Spectrum can still have repercussions in games today or in the more recent past.

André Leão

Painel "Sir Clive Sinclair - o homem por detrás do Spectrum" com João Diogo Ramos e André Leão

An approach to the various children in the life of Sir Clive Sinclair, the English inventor who gave us the Spectrum, but also electric tricycles, calculators or pocket televisions. Starting from the history of the museum in Cantanhede that honors him, the two guests will give an overview of his numerous works and share countless funny details. Naturally, the role of TIMEX Portugal in this whole revolution will be highlighted.

João Diogo Ramos
Painel "Saber-interactive" Com Paulo Gomes

Paulo J. Gomes is the current Studio Director and Games Director at SABER INTERACTIVE PORTO.

He was the founder and CEO of other video game companies such as Bigmoon Studios, GameInvest, CapitalGames/Infocapital.

He has over 20 years of experience in software and video games with over 25 video games published. At Comic Con you can get to know better some of their video games and an approach to what it's like to make a game in a triple A studio in Portugal.

Painel "Aprende a fazer jogos em Portugal" Com professor Ivan Barroso e alunos

Ivan Barroso, with a degree in Arts and Multimedia, has been working in the videogame industry since 2006.Professor of the Videogames course at Universidade Lusófona, Digital Games and Multimedia at IPLeiria and Animation and Videogames at ETIC, comes to Comic Con with some of his students to show that in Portugal there are already good formations in the area of ​​videogames.

Painel "A medicina no contexto dos gamers profissionais" com Dr Marcos Agostinho

The video game industry has grown and with it professional gamers are also starting to feel the need for another type of care. This is where we enter the field of medicine, where more and more gamers need nutrition, psychology and physical therapy care.

Dr Marcos Agostinho, trained and post-graduated in sports medicine with accreditation in Exercise Medicine and Football Medicine, comes to talk about medicine applied to video game players.

Painel "O Terror nos videojogos" com Ricardo Cesteiro

Ricardo Cesteiro is a specialist in horror games, co-founder of Camel 101 and with games like Those Who Remain and Syndrome in his portfolio. Come and discover the secrets of how to make a good horror game at Comic Con Portugal.

NINTENDO

Nintendo is present at #CCPT22! With its dynamic stage where no one will remain indifferent. Visitors who pass Nintendo Activation will have the opportunity to play Nintendo Switch Sports, Mario Kart 8 Deluxe and Mario Strikes: Battle League Football on the Nintendo Switch console, as well as receive official Nintendo goodies.

Artists

CALLIPSO
NEPTUNU
Santiartos
Alexbrushes
Minkas
ANIRAIE
JONAS GRANCHA
PEDRO RIBEIRO FERREIRA
PEDRO PASSAPORTE
PHILIPA MARQUIS
INÊS BARROS ART
PATRÍCIA COSTA
SÉRGIO CLEMENTE
SHANIA SANTOS
GET GEEK
Ricardo Galvão
Scoop n'Dough
Food
ROUTE 33
Food
NINJA BUNS
Food
NINJI
Food
LA MALQUERIDA
Food
CURRY KING
Food
LA CAPPRICIOSA
Food
BUBBLE TIME
Food
Cex
Games
Toy Japan
Toys and Colectables
MiguelTCGBreaks
Collectibles and Toys
PixoWorld
collectibles and toys
Panini
Publisher
ANIPLAY
COLLECTIBLES AND TOYS
UNKIND
CLOTHING & ACCESSORIES
MR. GADGET
CLOTHING & ACCESSORIES
POP BUSTERS
COLLECTIBLES AND TOYS
LOJA DOS POP'S
COLLECTIBLES AND TOYS
ALTERCOS
CLOTHING & ACCESSORIES
NERDY CORE
COLLECTIBLES AND TOYS
+ 2 JOGOS
GAMES
DEVIR
PUBLISHERS
HEIMDALL GEEK STORE
COLLECTIBLES AND TOYS
SEMPERFIF
COLLECTIBLES AND TOYS
RONIN GEEK
COLLECTIBLES AND TOYS
COLECIONAR
COLLECTIBLES AND TOYS
MEDIA ZONE
OTHER
WOOK
COMICS & LITERATURE
Devir
Editors
No exhibitors to show yet.
UNKIND
CLOTHING & ACCESSORIES
MR. GADGET
CLOTHING & ACCESSORIES
ALTERCOS
CLOTHING & ACCESSORIES
DEVIR
PUBLISHERS
No exhibitors to show yet.
ANIPLAY
COLLECTIBLES AND TOYS
POP BUSTERS
COLLECTIBLES AND TOYS
LOJA DOS POP'S
COLLECTIBLES AND TOYS
NERDY CORE
COLLECTIBLES AND TOYS
HEIMDALL GEEK STORE
COLLECTIBLES AND TOYS
SEMPERFIF
COLLECTIBLES AND TOYS
RONIN GEEK
COLLECTIBLES AND TOYS
COLECIONAR
COLLECTIBLES AND TOYS
+ 2 JOGOS
GAMES
WOOK
COMICS & LITERATURE
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No exhibitors to show yet.

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